Stage one · NFL

Anyone can pick a winner. Call it first.

Call the game before it happens. It settles in public against the real result — and if you were right when almost nobody else was, it mints a card you can show.

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Until kickoff · September 9, 2026

You're on the list. See you week one.

Free to play · Points only · No cash out, ever

Legendary  5% or less of the field
Locked  no edits after kickoff
The CallShot app: two calls selected on a game board, showing 19 percent of the field and a rare tier, with the lock button lit

Ten seconds

Make a call
right now.

Two calls on the same game. One of them almost everybody makes. Pick either, lock it, and see what it would be worth.

This is the actual scoring rule, not an illustration: rarity is set by the share of the field on your call, and nothing else moves it.

SEA @ HOU

Sun 7:20
Both teams combine for 15+ runs Epic · only 7 in 100 with you
SEA wins it outright Common · 47 in 100 with you
RARE

One engine

How a call works

01

The board opens

Every scheduled game gets a board — who wins outright, whether both teams clear a number, and more. Each call shows the share of the field already on it, before you touch it.

02

You call it

Lock your calls before the event starts. Locked means locked: timestamped, on the record, and impossible to quietly edit once you know how it went.

03

It settles in public

The game plays and the call settles against the real result off the live feed. Everyone sees the same outcome at the same moment. No arguing about what you meant.

04

Right alone? It mints.

A correct call mints a card into your binder carrying the date, the game, and how many people were with you. That last number is the whole thing.

What decides rarity

The crowd sets
the price.

One number decides what a correct call is worth: how much of the field was on it with you. These are the live thresholds out of the app.

Common
Over 45%
Uncommon
45% or less
Rare
25% or less
Epic
12% or less
Legendary
5% or less

Call what everyone calls and you will be right often and hold nothing anyone wants to see. Legendary starts at five percent of the field. Rarity is earned and never sold — no purchase in this app moves how many people were on your call.

Real frames, shipping build

The product,
not a render.

The NFL slate: sixteen preseason games listed by kickoff time
The slateEvery game, every day
A game board showing five calls, each with its share of the field and rarity tier
The boardField share on every call
Two calls selected at nineteen percent of the field, rare tier, lock button lit
The lockTimestamped, no edits
Live mode: eight games live with running scores updated seconds ago
Live modeCalls that open mid-game
The gift shop: four pack tiers bought with earned coins, with the legendary pack marked not for sale
The gift shopLegendary is not for sale

Thirty seconds, sound optional

See a call get made.

The season pass

The Clubhouse

The honest version: the Clubhouse sells time and access, never odds. Members get more chances to earn — not better pulls, not better returns, and no thumb on the field share. A rarity you could buy would not be a rarity.
  • 01

    A third daily quest

    Three quests a day instead of two — 270 coins a day instead of 150. More reps, more chances to earn.

  • 02

    Streak insurance

    Miss a day without losing the run. Life happens; the streak does not have to die for it.

  • 03

    The member mark

    A mark on your profile that says you are in for the season. That is the whole list. There is no fourth perk and there will not be one that touches rarity.

Week one

The ladder starts
empty for everyone.

Once. On day one. Every week after that is catching up to somebody who was already calling. One email when the doors open — no drip, no newsletter.

--Days
:
--Hrs
:
--Min
:
--Sec

You're on the list. See you week one.

Free to play · Points only · No cash out, ever